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Submitted on
November 10, 2006
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This it the complete version of my FIRST flash game.

It took a while, 3 months of designing, another 3 months of being distracted and afterwords being sent back to the drawing board for level and character re-design and 4 weeks of getting everything all together for my college class.

It has been exhusting but I am almost done with college life.

I need a break and I will get that verry soon.

Meanwhile I know that the only thing wrong is a few actionscript problems but this is the best I can make it.
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:iconhero1234567:
hero1234567 Featured By Owner Nov 14, 2012  Student Artist
what happens at the nd when you are coauth by that snkae
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:iconkaalys:
kaalys Featured By Owner Nov 13, 2012
could you do a kaa video game
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:icontbonetony:
TBoneTony Featured By Owner Nov 13, 2012
Sadly because of copyright reasons involving Disney, I would not want to risk it.

But there are some ideas I can do a hypnotic snake game and make it like a visual novel.

But I would have to improve on my character design before I do something like that. The visuals I did for this game I can get away with in a platform game but for a visual novel I must improve to make them more better and the animations more fluent.

And that can still be a few years away.
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:iconkaalys:
kaalys Featured By Owner Nov 14, 2012
yeah to that but instead squeeze to detath maybe when you are cauth by a snake maybe he should just coil you hypnotized you
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:iconmewtwofangirl:
Mewtwofangirl Featured By Owner Jun 9, 2012  Hobbyist Digital Artist
ok i like to say i keep on dying when i'm not near the snake at all why is that ?
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:icontbonetony:
TBoneTony Featured By Owner Jun 10, 2012
Well it is a little something called collision detection and the way how flash has blue boxes around objects/shapes that are made into symbols.

That is why in flash games, it is often best to keep things square and simple.

Sadly design wants me to create more round and appealing things, so I often have to make heads bigger to make them fit around so they are almost as big as the body mass.

and that is ok when it comes to anime style, this was my earlier game design as I have changed it to something completely different and more platformy when I tried to learn a few new skills on the way.

I am happy you have searched far back into my gallery to find this as at the time it was a big achievement considering how little I had knowlege of actionscripting at the time.

hope you find my other more recent flash games as they are better and more simple to understand than this big experiment that I had made.
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:iconbethanyhalo:
bethanyhalo Featured By Owner Oct 9, 2011
THE BEST GAME EVER!!!!
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:iconsqzdgrl:
SqzdGrl Featured By Owner Apr 9, 2010
Am I the only one who keeps running into the snakes on purpose? ;)
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:iconadamthejoker:
AdamTheJoker Featured By Owner Jul 27, 2010  Student Writer
nope
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:iconfranken-xana:
Franken-XANA Featured By Owner Apr 7, 2010
Man this is a tough game! The snakes are definitely the hardest obstacle to get around. 8 out of 10.

The only things I would change would be the design of the character (which you seem to be on top of), the speed at which the snake coils her when she gets caught (it's too slow), and slow down the scene when she sinks in the quicksand. (Too fast; can't enjoy the moment.)

I also can't wait to see the final product of the ledges jumping game.

Keep up the good work!

FX
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