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This it the complete version of my FIRST flash game.

It took a while, 3 months of designing, another 3 months of being distracted and afterwords being sent back to the drawing board for level and character re-design and 4 weeks of getting everything all together for my college class.

It has been exhusting but I am almost done with college life.

I need a break and I will get that verry soon.

Meanwhile I know that the only thing wrong is a few actionscript problems but this is the best I can make it.
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:iconhero1234567:
hero1234567 Featured By Owner Nov 14, 2012  Student Artist
what happens at the nd when you are coauth by that snkae
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:iconkaalys:
kaalys Featured By Owner Nov 13, 2012
could you do a kaa video game
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:icontbonetony:
TBoneTony Featured By Owner Nov 13, 2012
Sadly because of copyright reasons involving Disney, I would not want to risk it.

But there are some ideas I can do a hypnotic snake game and make it like a visual novel.

But I would have to improve on my character design before I do something like that. The visuals I did for this game I can get away with in a platform game but for a visual novel I must improve to make them more better and the animations more fluent.

And that can still be a few years away.
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:iconkaalys:
kaalys Featured By Owner Nov 14, 2012
yeah to that but instead squeeze to detath maybe when you are cauth by a snake maybe he should just coil you hypnotized you
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:iconxxwounded-angelxx:
xXWounded-AngelXx Featured By Owner Jun 9, 2012  Hobbyist Digital Artist
ok i like to say i keep on dying when i'm not near the snake at all why is that ?
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:icontbonetony:
TBoneTony Featured By Owner Jun 10, 2012
Well it is a little something called collision detection and the way how flash has blue boxes around objects/shapes that are made into symbols.

That is why in flash games, it is often best to keep things square and simple.

Sadly design wants me to create more round and appealing things, so I often have to make heads bigger to make them fit around so they are almost as big as the body mass.

and that is ok when it comes to anime style, this was my earlier game design as I have changed it to something completely different and more platformy when I tried to learn a few new skills on the way.

I am happy you have searched far back into my gallery to find this as at the time it was a big achievement considering how little I had knowlege of actionscripting at the time.

hope you find my other more recent flash games as they are better and more simple to understand than this big experiment that I had made.
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:iconbethanyhalo:
bethanyhalo Featured By Owner Oct 9, 2011
THE BEST GAME EVER!!!!
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:iconsqzdgrl:
SqzdGrl Featured By Owner Apr 9, 2010
Am I the only one who keeps running into the snakes on purpose? ;)
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:iconadamthejoker:
AdamTheJoker Featured By Owner Jul 27, 2010  Student Writer
nope
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:iconfranken-xana:
Franken-XANA Featured By Owner Apr 7, 2010
Man this is a tough game! The snakes are definitely the hardest obstacle to get around. 8 out of 10.

The only things I would change would be the design of the character (which you seem to be on top of), the speed at which the snake coils her when she gets caught (it's too slow), and slow down the scene when she sinks in the quicksand. (Too fast; can't enjoy the moment.)

I also can't wait to see the final product of the ledges jumping game.

Keep up the good work!

FX
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:icontbonetony:
TBoneTony Featured By Owner Apr 7, 2010
Thanks for the comment, yes there are a few things that were not perfect with the original BoaKhan game that I made 4 years ago, and I understand that perfectly.

That is why I decided to use the last 4 years trying to improve myself and that is where you can see all those updates to my Jungle Girl Lydia game, that is basicly a remake from my original game but with jumping over logs and a better gameplay and not too much so the flash player does not slow down too much for those who have slow internet speeds.

I am at university at the moment, so it will take me a while to do those animations, but I read you loud and clear, the snake animation was too slow while the quicksand was too fast, with the plant animation being about in between.

(if you go between the trees in my original, you will be captured by the plant)


Thanks for commenting and I hope to deliver a better game when I am able to get though university and get those animations done.
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:iconsnakecoils1322:
snakecoils1322 Featured By Owner Mar 5, 2010
cool!
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:iconmisfortune09:
Misfortune09 Featured By Owner Oct 6, 2009
Arrrrgh! My friend e-mailed me this game and I cant seem to win. I'm always right near the bush when the snake-thingy gets me! I'll get it eventually. But hey, making a game that's that hard, good work! It must have taken forever. Well, thankyou for making this game. I'm going to beat it now!
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:iconkaolumbia:
kaolumbia Featured By Owner Sep 13, 2009
This is very cool.
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:iconayanematrix:
AyaneMatrix Featured By Owner Sep 15, 2008  Hobbyist General Artist
Well, it looks like majority of the problems I encountered in your first game have already been discussed in some length. Not only that, but it's a good first attempt and you, and the people that helped, deserve a heavy applause.

In the future though, try to NOT make what people think is consider a better game because of x or y, make what you want. It usually comes out better without compromising your original game's premise.

Oh, and making a flash game in 3D may never happen due to how flash uses the overall system resources. I mean, technically it can work, but as I said before, system resources area eaten up greatly just to run simple flash animations, let alone highly computational spatial tasks like displaying objects in 3D. Java (more specifically the Java3D api) python, and C/C++ to name a few can handle that far more reliably.
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:icontbonetony:
TBoneTony Featured By Owner Apr 18, 2009
I am currently trying to do a Platform game at the moment. It is more like a remake of my original game but in a more platform style like Pitfall on the Atari2600.


[link]

Still a work in progress though.
Reply
:icontbonetony:
TBoneTony Featured By Owner Sep 16, 2008
Thanks mate

I always wanted to make a Jungle Girl game the way I want and that is how I wanted to remake the game using what I had learned before but make it the way I wanted without too many bugs and things.

As you might have said from this part of my gallery

[link]

that I am well on the way of creating my characters more the way I wanted and also including a story.

One of the major inspirations to my idea of BoaKhan is to have the jungle girl grow into a jungle woman and the game will be about her life of survival in the jungle.

I always want to make my characters in Anime style but as I know from a few of my friends they don't like Anime, but thanks for letting me know that it is important to make it my way since I am only making it for the internet.

I know if I am making a game for a company in the real Videogame Industry I won't have the same sort of artistic freedoms as I do now, even though my drawing skills both in hand and Flash are not as good even with the How to Draw Anime books.

I will be posting a few things that I have established as ideas for the remake of BoaKhan since I recently got a book about Flash Games and I am in a really creative Flash mood and I want to elaborate a few ideas and goals for my flash game, in case if something happens to me and my flash game does not get finished next year, I just want people to know how it might have turned out like just so I have something that was a concrete idea in my mind for the game.
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:iconkaathebigsnake:
KaatheBigSnake Featured By Owner Jun 27, 2008  Student Digital Artist
god!! The stupid snake!!!! It keeps on grabbin me when i am 10 inches away from it!!! :d
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:icontbonetony:
TBoneTony Featured By Owner Jun 27, 2008
Yep, my bad.

A little complicated so explain it, but the collision detection (or hit test as I would like to call it) is a little bit off as there are curves in the snake's tail.

Don't worry though, I plan to remake BoaKhan with new character designs, a storyline and also better collision detection so you will know that you had been caught.

You can find some of my BoaKhan remake character designs in my gallery as that is all I have got up to at the moment.
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:iconkaathebigsnake:
KaatheBigSnake Featured By Owner Jun 27, 2008  Student Digital Artist
thanx! I could never make a game as good as yours :D
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:iconkaathebigsnake:
KaatheBigSnake Featured By Owner Jun 25, 2008  Student Digital Artist
omg! I don't know how you do that stuff, but it is awesome! nice job!!! I was working on an animation, but I don't know how to upload it, you see, i use ms paint and windows movie maker. :)
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:icontbonetony:
TBoneTony Featured By Owner Jun 26, 2008
Well I have not got Windows Movie Maker, I have an Apple laptop,

But I have been able to do animations if I put them into a .swf file.

You should look into seeing if you can save your MS Paint and Windows Movie Maker as .swf files or even as animated gifs that would really be better for dA.

Good luck on your animations and also on your Pokemon/Kaa stuff.
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:iconkaathebigsnake:
KaatheBigSnake Featured By Owner Jun 26, 2008  Student Digital Artist
thanx!^_- I have vista laptop, or gateway, and a dell desktop. but i still can't seem to get stuff on here, but i have ms paint and definitly windows movie maker. :)
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:icontbonetony:
TBoneTony Featured By Owner Jun 26, 2008
I have just done the next part to Trust me Stacy 2 if you were wondering when it was ready.

It was from an almost finished RP that I did last year, I am posting it here now and when I get near the end I will try to finish it off.

Hope you enjoy it.
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:iconkaathebigsnake:
KaatheBigSnake Featured By Owner Jun 26, 2008  Student Digital Artist
thanx! I am about to upload the finished story of the special adoption part 2 on my page and in my journal, so people will find it easier! thanx :)
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:icontbonetony:
TBoneTony Featured By Owner Apr 18, 2009
I am currently trying to do a Platform game at the moment. It is more like a remake of my original game but in a more platform style like Pitfall on the Atari2600.


[link]

Still a work in progress though.
Reply
:iconoz-walsh:
Oz-Walsh Featured By Owner Oct 5, 2007
Neat!
Frustratingly hard though :)
Hope you make more!
Reply
:icontbonetony:
TBoneTony Featured By Owner Apr 18, 2009
I am currently trying to do a Platform game at the moment. It is more like a remake of my original game but in a more platform style like Pitfall on the Atari2600.


[link]

Still a work in progress though.
Reply
:iconstegosaur3:
stegosaur3 Featured By Owner Sep 10, 2007
Also, no big lips for the girl, make her more like an anime girl.
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:icontbonetony:
TBoneTony Featured By Owner Sep 10, 2007
Thanks for all your comments Stegosaur3.

If you look at my Gallery you can see that I have already am on the way of making a sequel.

[link]

I have already redesigned the girl and she will age though the game from 12 year old jungle girl to 21 year old jungle woman.

And I have already made skimpy outfits for both the 18 year old girl and the 21 year old girl.

But for the 12 and 15 year old, I can't make them too skimpy so I try to make them look beautiful but not sexy as girls around that age are percived to be something else that I just don't want people to think I am into girls THAT young...

This was my Flash Game that I made for my college last year, as you can see I only had 5 weeks just to make it after comming up with the concept 4 months earlier with the Original Game Design.

I had be original design change by the request of my college teacher or else he would fail me.

Plus I had been experamented with a few ideas after my original design concept and added in those changes into my game for my college class to make it better, even though I really qwas pushing all the Flash Capabilities to the limit.

Your ideas are good and I will take them into account when I make an upgrade of the BoaKhan game. I like when the Girl is being eaten by the snake showing her body traveling down to the stomach. I will try to do that but I will need to get the animation right to pull it off.

Glad that you like it and also I am working to make my full BoaKhan game to be completed by at least the end of 2008 so you will have to wait for a while as I have got a busy private life, but my goal is to make my full version of BoaKhan compelte by the end of 2008.
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:iconstegosaur3:
stegosaur3 Featured By Owner Sep 11, 2007
Cool, I'll be looking forward to it!
Reply
:icontbonetony:
TBoneTony Featured By Owner Apr 18, 2009
I am currently trying to do a Platform game at the moment. It is more like a remake of my original game but in a more platform style like Pitfall on the Atari2600.


[link]

Still a work in progress though.
Reply
:iconstegosaur3:
stegosaur3 Featured By Owner Sep 10, 2007
Good game. I like the concept of jungle girl as well as the jungle woman. Maybe in the sequel you can have the option of playing as a jungle woman or jungle girl. Maybe you can make an adult version, and have them both scantily clad (or make that a costume option for the characters) and have the snakes EAT the woman and/or girl. These are just suggestions, but good ones on my behalf.
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:iconweash:
weash Featured By Owner Feb 22, 2007
Cool, though seems to be very bugged :P
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:icontbonetony:
TBoneTony Featured By Owner Apr 18, 2009
I am currently trying to do a Platform game at the moment. It is more like a remake of my original game but in a more platform style like Pitfall on the Atari2600.


[link]

Still a work in progress though.
Reply
:icontbonetony:
TBoneTony Featured By Owner Feb 22, 2007
Yeah...it's my first flash game.

I plan to try and improve things later this year.

The symbols are in a square shape even though their figure is round.

The hit tests are on the symbols hitting symbols and anything round may look like it may not have hit even though the symbols did hit.

That might have been the problem and I have to find some sort of way to fit my level design around that.

But thanks for playing the game, I feel happy that people have commented on it.
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:iconvenmanson:
VenManson Featured By Owner Nov 30, 2006
Game's on, cool! How come the girl's different?
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:icontbonetony:
TBoneTony Featured By Owner Apr 18, 2009
I am currently trying to do a Platform game at the moment. It is more like a remake of my original game but in a more platform style like Pitfall on the Atari2600.


[link]

Still a work in progress though.
Reply
:icontbonetony:
TBoneTony Featured By Owner Nov 30, 2006
Well, it was a change that my class wanted me to do.

Because of the colors I had used, my class wanted me to change the jungle woman into a jungle girl because to them they said that it appealed more to younger children instead of teenagers.

It was something I did not want to do but I was under so much pressure.

I did not mind changing the level but they said that teenagers and young adults are more into 3D games and not 2D. But I feel it is more of the younger children are more into 3D as much as young adults.

But this was part of my college class so I was always under pressure to please everyone and that is so hard when I have a different philosiphy to everyone else.

I am planning to create a sequel so I can add in more levels and even change the girl into a jungle woman.

Her red hair suits well because the path is yellow and her blonde hair would have got lost on the path and even on the dark quicksand spots.

So I will keep the red hair.

After the class pointed out the changers, I had only 4 weeks left of classes because of the year being so busy. Plus game designing was left out of the list in my college class until I strongly said that I wanted to complete the game.

now that I have done it, I have the basic knowhow of the action script and I can move on from there to make a sequel that will be better.

I am so happy to know you like the game.
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:iconlovecook:
LoveCook Featured By Owner Nov 11, 2006
Wow, I was waiting for this to be completed! Great job! Although I seem to be "losing" more than I should be. ;)
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:icontbonetony:
TBoneTony Featured By Owner Nov 11, 2006
Well, I did not say it was easy. But it is possible to win.
You just need to think your way through the jungle.

I am happy to know you like the game.
Reply
:iconlovecook:
LoveCook Featured By Owner Nov 12, 2006
Haha, I was kidding. I mean I keep losing on purpose. xD
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:icontbonetony:
TBoneTony Featured By Owner Apr 18, 2009
I am currently trying to do a Platform game at the moment. It is more like a remake of my original game but in a more platform style like Pitfall on the Atari2600.


[link]

Still a work in progress though.
Reply
:iconzeldam:
zeldam Featured By Owner Nov 10, 2006  Professional Artist
*cough* and dont forget to thank the people who helped you too ok buddy ;p
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:icontbonetony:
TBoneTony Featured By Owner Nov 10, 2006
Oh... and I almost forgot...I would like to thank Natasha and other members of my Advance diploma of Multimedia class for helping me makign this game.

Tash also helped me get the music from the keybord so she deserves special thanks
Reply
:iconzeldam:
zeldam Featured By Owner Nov 11, 2006  Professional Artist
thats better ;p
Reply
:icontbonetony:
TBoneTony Featured By Owner Apr 18, 2009
I am currently trying to do a Platform game at the moment. It is more like a remake of my original game but in a more platform style like Pitfall on the Atari2600.


[link]

Still a work in progress though.
Reply
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